17 years, 11 months ago
Highlights
Ysaneya -- Fair enough, the article is perhaps too academic. The intention was to inspire more ideas for GPGPU. The bandwidth issue might be less important in scenarios where yo…
17 years, 11 months ago
17 years, 11 months ago
17 years, 11 months ago
Yes, DX9 also supports MIN and MAX blending operations.
17 years, 11 months ago
Thanks for the feedback everyone!InvalidPointer -- What you're proposing sounds like a CPU algorithm. Shading languages do not allow values to persist from one vertex to an…
17 years, 11 months ago
Latest Activity
Ysaneya -- Fair enough, the article is perhaps too academic. The intention was to inspire more ideas for GPGPU. The …
17 years, 11 months ago
Yes, DX9 also supports MIN and MAX blending operations.
17 years, 11 months ago
Thanks for the feedback everyone!InvalidPointer -- What you're proposing sounds like a CPU algorithm. Shading languages do not allow values …
17 years, 11 months ago