16 years, 2 months ago
Highlights
Quote:Original post by imbusyThat's because the texture filter uses information around each pixel and averaging color values when minimizing the texture. That's why some of the…
16 years, 2 months ago
I am having some trouble with mipmapping. When I enable it, some artifacts are appearing on the edges of polygons.Here is the bit of code I'm using to generate the mipmaps:…
16 years, 2 months ago
17 years, 2 months ago
I have been experimenting with Boost in a C++ project of mine, and I'm really enjoying the shared_ptr class. However, I wanted to see how the rest of you feel about the Boost li…
17 years, 2 months ago
I am having some problems implementing a camera with flight simulator like movement. Let me give you a little back story about how I arrived at this problem. I have been reading…
18 years, 2 months ago
Latest Activity
See all in DiscussionsQuote:Original post by imbusyThat's because the texture filter uses information around each pixel and averaging color values when minimizing the …
16 years, 2 months ago
I am having some trouble with mipmapping. When I enable it, some artifacts are appearing on the edges of polygons.Here …
16 years, 2 months ago
Quote:Original post by cache_hitQuote:Original post by ryborgI like that idea. Would you just put your typedefs in something like config.h …
17 years, 2 months ago