17 years, 6 months ago
Highlights
Quote:What's your goal exactly: "optimizing" the call by doing a single push instead of 3 or just avoid creating that double[3] locally?Yes basically a slight optimization for 1…
17 years, 6 months ago
Question relating to calling conventions (parameter order on stack). Code example and embedded question: template<size_t N> struct IFunction { virtual ~IFunction() {}…
17 years, 6 months ago
18 years, 2 months ago
If I declare a reference to a class member in method, do compilers usually generate extra storage for that ? C++ spec tells: "It is unspecified whether or not a reference requir…
18 years, 2 months ago
I need to map certain OpenGL enums to indices in range 0..N-1 where N is the number of enums. This should happen in compile time and in such a way that unsupported enums generat…
18 years, 2 months ago
Latest Activity
See all in DiscussionsQuote:What's your goal exactly: "optimizing" the call by doing a single push instead of 3 or just avoid creating that …
17 years, 6 months ago
Question relating to calling conventions (parameter order on stack). Code example and embedded question: template<size_t N> struct IFunction { virtual …
17 years, 6 months ago
As Brother Bob told, glOrtho() is your friend hereBut if it's really necessary to have coordinate (0,0) at bottom left …
18 years, 2 months ago