18 years, 2 months ago
Highlights
That'd be an excellent way to cache the open quads once I've scanned the entire map for open space, but it also begs the following questions: where are the child quads spli…
18 years, 2 months ago
I'm not entirely sure what section to put this in because the question isn't directly related to game programming, but I also suspect that math is quite involved (of course!) in…
18 years, 2 months ago