18 years, 2 months ago
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How to use D3DXVec3ProjectArray ?
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The ideal of ED3T is right,part of render result is outside the viewport,w < 0.When w < 0,how to do?
Forum Reply
The ideal of ED3T is right,part of render result is outside the viewport,w < 0.When w < 0,how to do?
18 years, 2 months ago
D3D10_VIEWPORT vp; vp.Width = 720; vp.Height = 576; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; vp.TopLeftX = 0; vp.TopLeftY = 0; D3DXMATRIXA16 matRot,g_World ,g_Projection,g_View;…
18 years, 2 months ago
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