15 years, 6 months ago
Highlights
I believe immersion is gained with consistancy, and lost without. I'll take the First Person Shooter genre for example. Give me photorealism, true to life physics, character…
15 years, 6 months ago
18 years ago
I first had this idea watching a friend play Timeshift, I thought the concept was interesting but was also quite badly executed. Picture this. Your character has a special suit…
18 years, 1 month ago
I've had something similar in mind for a while, to me the solution was having few deep, complex auto generated characters interacting with one another rather than a world f…
18 years ago
18 years, 1 month ago
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See all in DiscussionsI believe immersion is gained with consistancy, and lost without. I'll take the First Person Shooter genre for example. Give …
15 years, 6 months ago
I've had something similar in mind for a while, to me the solution was having few deep, complex auto generated …
18 years ago
Keep in mind players run when in reality they'd be walking, this could warp the guards reaction somewhat.
18 years, 1 month ago