13 years, 6 months ago
Highlights
13 years, 6 months ago
13 years, 6 months ago
Hello, I am trying to use Frank Luna's great, great shader book to render terrain with billboarded trees that are alpha tested, but also use shadow maps to draw some nice…
13 years, 6 months ago
I am having a problem when I go from windowed mode to full screen mode. My skydome will not render properly, the magenta background color shows through on different polygon…
18 years ago
So it looks like GameDev won out the flipcode gavedev battle from 8 years ago, eh? Very well. On to my question: I am working on a terrain engine using DirectX 9/10, GAIA,…
18 years, 1 month ago
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See all in DiscussionsSure...it's a .dds (that might be the problem, too). I can't upload the .dds file, but here is the mipmipped …
13 years, 6 months ago
I should also mention I am doing the clip test (w .5 alpatestvalue) in function LightShadowPS of the .fx file.
13 years, 6 months ago
Hi Hupsilardee, I set the value to .5...but where do I turn on alpha testing? I'm not even sure …
13 years, 6 months ago