18 years, 2 months ago
Highlights
@ET3D, Paool, fitfool:Thanks for your replies!After three to five hours guessing what is going wrong and changing code I finally discovered that the number of input-data types i…
18 years, 2 months ago
I wonder how ambient lighting is calculated within the fixed function pipeline of D3D9. The DXSDK says that ambient light provides a constant lighting that does for example not…
18 years, 2 months ago
Currently I am doing my first steps in D3D10 and HLSL programming, but not in graphics programming generally. I have some prior experience with the older versions of D3D (fixed…
18 years, 2 months ago
Latest Activity
I wonder how ambient lighting is calculated within the fixed function pipeline of D3D9. The DXSDK says that ambient light …
18 years, 2 months ago
@ET3D, Paool, fitfool:Thanks for your replies!After three to five hours guessing what is going wrong and changing code I finally …
18 years, 2 months ago
Currently I am doing my first steps in D3D10 and HLSL programming, but not in graphics programming generally. I have …
18 years, 2 months ago