16 years, 9 months ago
Highlights
Community contributions featuredHardware-to-linear conversion is a simple "one division-one add" operation.
16 years, 9 months ago
16 years, 9 months ago
16 years, 10 months ago
Quote:Original post by jcabeleira- If each color component requires 4 SH coeficients, how can I encode this into a single RGBA volume texture? Perhaps I'll need a different volu…
16 years, 10 months ago