17 years, 4 months ago
Highlights
I understand that opengl as it is, is independent of the platform its running on. Then why is it necessary to include windows.h before gl.h or glu.h?
17 years, 4 months ago
Hi, I wanted to know whether there was some way to identify functions that use screen units (like glViewport(), and the glutReshapeFunc() callback function) from others that use…
17 years, 4 months ago
Hi, I had some questions about the difference between a hardware and software implementation of OpenGl. First of all, I know that the windows software implementation resides in…
17 years, 4 months ago
Hi, I've started learning OpenGL and I've noticed how all books stress the fact that opengl doesn't provide windowing support since that feature is platform specific. Well, I've…
17 years, 4 months ago
18 years, 1 month ago
Latest Activity
See all in DiscussionsHi, I wanted to know whether there was some way to identify functions that use screen units (like glViewport(), and …
17 years, 4 months ago
I understand that opengl as it is, is independent of the platform its running on. Then why is it necessary …
17 years, 4 months ago
Hi, I had some questions about the difference between a hardware and software implementation of OpenGl. First of all, I …
17 years, 4 months ago