16 years, 10 months ago
Highlights
HiI just found this post (not too late I hope) and I had the exact same problem some days ago and the solution was not linked with my exporter (using MAX SDK) or openGL program…
16 years, 10 months ago
16 years, 11 months ago
Hello all Before starting coding my own 3D file format reader/exporter (from 3DSmax), I need fundamental informations. 1/ I am using OpenGL (I guess that's the same for Direct3D…
16 years, 11 months ago
Hello, I am working on my own heightmaps editor (so that it complies with my expectations: world is made of several heightmaps and the heights are continuous from one…
17 years, 11 months ago
Hello Is I think we can now guess all the chips are SSE2 (SSE3?) compliant, I was wondering if there is a SSE2 (SSE3?) optimized ray to square collision detection code out there…
17 years, 11 months ago
Latest Activity
See all in DiscussionsHiI just found this post (not too late I hope) and I had the exact same problem some days ago …
16 years, 10 months ago
Thanks KopavelThis is a good start for me.Cathy
16 years, 11 months ago
Hello all Before starting coding my own 3D file format reader/exporter (from 3DSmax), I need fundamental informations. 1/ I am …
16 years, 11 months ago