18 years, 1 month ago
Highlights
18 years, 1 month ago
Just as a sidenote I just tried,glBegin(GL_POINTS); int i; for(i = 0; i < PARTICLE_COUNT; i++){ glVertex3f(pSystem.p.x.x,pSystem.p.x.y,pSystem.p.x.z); }glEnd();And it drew th…
18 years, 1 month ago
Howdy, I'm working on a particle simulator for class and have come across an issue regarding pointers and the vertex array elements. Here's what I'm trying to do: I have a…
18 years, 1 month ago
Thanks for the suggestion, I tried drawing using the different methods(RangeElements, DrawElements, etc) but the problem still occurs. Is there a method to output when the actua…
18 years, 1 month ago
Latest Activity
Just as a sidenote I just tried,glBegin(GL_POINTS); int i; for(i = 0; i < PARTICLE_COUNT; i++){ glVertex3f(pSystem.p.x.x,pSystem.p.x.y,pSystem.p.x.z); }glEnd();And it drew …
18 years, 1 month ago
Thanks for the suggestion, I tried drawing using the different methods(RangeElements, DrawElements, etc) but the problem still occurs. Is there …
18 years, 1 month ago
Howdy, I'm working on a particle simulator for class and have come across an issue regarding pointers and the vertex …
18 years, 1 month ago