18 years ago
Highlights
I finally found the problem. I forgot to initialize the array size and am now feeling embarrassed. But i want to thank you all for guidance and support and ofcourse your Patienc…
18 years ago
18 years ago
File 1: heightfield.h #include<windows.h> class Vertex { public: float x, y, z; }; class TexCoord { public: float u,v; }; class HeightField { int hmWidth, hmHeight; unsign…
18 years ago
Hi, I'v been trying to texture my Geometry using the following code: glBegin(GL_TRIANGLE_STRIP); glTexCoord2f((float)hMapX,(float)hMapZ); glVertex2f(hMapX,hMapZ); glTexCoord2f((…
18 years ago
18 years ago
Latest Activity
See all in DiscussionsI finally found the problem. I forgot to initialize the array size and am now feeling embarrassed. But i want …
18 years ago
I got rid of one problem and now facing another. tID or the texture ID is showing '1'. That means …
18 years ago
Successfull System Launch @(Date: 09/24/08, Time: 20:14:17)ERROR: OpenGL Graphics System Crash :no error@(Date: 09/24/08, Time: 20:15:19)ERROR: OpenGL Graphics System Crash …
18 years ago