12 years, 5 months ago
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Community contributions featured12 years, 5 months ago
So, I've done some reading, and while this theory is not yet completely formed, it seems to me that using std::bind and/or closures may be a better way to go about this. …
12 years, 5 months ago
I'm trying to come up with a nice system for syncing RPC calls on a client-server system (in C#). Currently a call looks something like this: static public void swapItems…
12 years, 5 months ago
Hey there, not sure if this the correct place to post this type of question, but here goes. My studio's first game is almost completed™, and we're now looking for a publi…
12 years, 5 months ago
Hello Indie Game fans! This is Connor Brennan of Fractal Entertainment here to tell you about the release of our first ever Kickstarter! SideQuest combines the accessibi…
14 years, 1 month ago
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See all in DiscussionsSo, I've done some reading, and while this theory is not yet completely formed, it seems to me that using …
12 years, 5 months ago
Define the RPC in an IDL-like file, have it generate the code, and go. That sounds reasonable. I'm wondering …
12 years, 5 months ago
I'm trying to come up with a nice system for syncing RPC calls on a client-server system (in C#). …
12 years, 5 months ago