7 years, 4 months ago
Highlights
8 hours ago, Zakwayda said: I may not have an answer regardless, but I'm still a little unsure about some aspects of the code. For example, here: context.rotate(((x * tileWidth)…
7 years, 4 months ago
7 years, 4 months ago
I just finished writing a parser for TMX data (Tiled maps), and the way Tiled handles rotated tiles is by using three bit flags for flipping an image horizontally, vertically, a…
7 years, 4 months ago
I'm currently remaking a game I made a few years back using Slick2D (as opposed to Swing/AWT, which was a terrible idea). I've fleshed out a lot of the background architecture,…
8 years, 11 months ago
I'm currently working on remaking a game I made a few years ago, and it didn't occur to me until recently that the new code is very framerate dependent, in that the speeds of va…
8 years, 11 months ago
Latest Activity
See all in Discussions8 hours ago, Zakwayda said: I may not have an answer regardless, but I'm still a little unsure about some …
7 years, 4 months ago
51 minutes ago, Zakwayda said: I may not have an answer regardless, but I'm still a little unsure about some …
7 years, 4 months ago
1 minute ago, Zakwayda said: I may not have an answer regardless, but I'm still a little unsure about some …
7 years, 4 months ago