14ย years, 7ย months ago
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Community contributions featuredI troubled myself over #1 for a while too, then just ending up pushing components onto the back of a vector and doing linear look-ups. Like you said, one component will hold ontโฆ
14ย years, 7ย months ago
14ย years, 7ย months ago
I'm dusting off some old memory debugging code that overloads new and delete. I'd like to have this code in a separate library, but am not sure how to include my overloaโฆ
14ย years, 7ย months ago
I can include headers inside other headers with relative paths such as "..\Folder\Header.h", but it does not work if I add to the project's additional inโฆ
14ย years, 9ย months ago
I was just curious what methods people are using to store per-instance data for scripts. The way I did it in the past was that each script component for an object would have a mโฆ
15ย years, 3ย months ago
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See all in DiscussionsI troubled myself over #1 for a while too, then just ending up pushing components onto the back of a โฆ
14ย years, 7ย months ago
The very first thing that pops into my head is: Have you tried using an existing slerp and quaternion-to-matrix from โฆ
14ย years, 7ย months ago
The methods described here have always worked for me. I get a file and line number without having to make โฆ
14ย years, 7ย months ago