18 years ago
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18 years ago
18 years ago
I'm using OpenGL ES on the iPhone to render sprites. I'm having issues related to random rendering of edges of my sprites that I'm using for glyphs on the playing card…
18 years ago
Quote:Original post by swiftcoderTry the GL_CLAMP_TO_EDGE texture wrapping - it is possible that OpenGL is sampling pixels outside your actual texture, and that will fix it.I tr…
18 years ago
Quote:Original post by ma_htyYour source textures are probably some artwork from someone. And, no matter how good your programming skill is, you are not going to create artwork…
18 years ago
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See all in DiscussionsQuote:Original post by swiftcoderTry the GL_CLAMP_TO_EDGE texture wrapping - it is possible that OpenGL is sampling pixels outside your actual …
18 years ago
Quote:Original post by ma_htyYour source textures are probably some artwork from someone. And, no matter how good your programming skill …
18 years ago
Alright, let me ask this thenWhat I'm reading in this thread is that its possibly being caused by a mismatch …
18 years ago