13 years, 10 months ago
Highlights
I've got everything working now. I found that missing surface that wasn't getting disposed too. It was because of this line: m_d2dRenderTarget = RenderTarget.FromDXGI(d2…
13 years, 10 months ago
13 years, 10 months ago
Ok, I have been following the tutorials on braynzarsoft.net, but using SlimDX. I am currently stuck on tutorial #14 which is about rendering text on the screen. But you have to…
13 years, 10 months ago
I've translated the code of DirectX11 SDK tutorial #6 to C# and SlimDX. Unlike the previous tutorials though, I am having a very bizarre problem with this one. Instead of re…
13 years, 11 months ago
13 years, 10 months ago
Latest Activity
See all in DiscussionsI've got everything working now. I found that missing surface that wasn't getting disposed too. It was because of this …
13 years, 10 months ago
Thanks I was just realizing that myself lol. I seem to have another problem though. I added m_TextRenderer.Dispose() in the …
13 years, 10 months ago
Oh I thought I turned on the native debug. I just realized though that I turned it on for the …
13 years, 10 months ago