9 years, 11 months ago
Highlights
The c3646 errors are caused by Visual Studio 2010 not supporting the "final" keyword (it's a C++11 feature). According to MSDN, I think you should be able to substitute "sealed"…
9 years, 11 months ago
9 years, 11 months ago
Your OpenGL version is 2.0, but your shader is for version 4.5. The "layout" qualifier was introduced in version 3.1. It looks like you'll have to use glBindAttribLocation or gl…
9 years, 11 months ago