15 years, 10 months ago
Highlights
Wow, those are some excellent and very thorough replies.I had not realized that I was, in fact, asking two different questions at the same time, but Wai managed to break the iss…
15 years, 10 months ago
There seems to be a trend in modern games to make unobtained items invisible. You can't look at the levels that you can't access; you can't see cars that you haven't unlocked ye…
15 years, 10 months ago
16 years, 2 months ago
A few months ago, I got this pretty original, but pretty vague idea for a puzzle game. It would be about a 2D fluid simulation. Since I'd never seen anything of the kind before,…
16 years, 3 months ago
I'm a solo independent game developer from the Netherlands, working on my first game. To give you an idea of progress, I'm hoping to have something rough but playable withi…
16 years, 4 months ago
Latest Activity
See all in DiscussionsWow, those are some excellent and very thorough replies.I had not realized that I was, in fact, asking two different …
15 years, 10 months ago
There seems to be a trend in modern games to make unobtained items invisible. You can't look at the levels …
15 years, 10 months ago
Interop between .NET and native code is pretty good. If you put your C++ code in a DLL, you should …
16 years, 2 months ago