17 years, 1 month ago
Highlights
thank you,so with D3DFMT_A32B32G32R32F i can store and read 4 normal floats over 1 and below 0. but the color of a picture would be white if i store a vector like [10/3/8/7], ri…
17 years, 1 month ago
17 years, 2 months ago
Hi, I just wanted to ask if it's possible store rgb's over 1 in pixel shaders: e.g.: output.color.rgb = position.xyz; and if its possible, which d3dfmt texture formats support t…
17 years, 1 month ago
Hi, I just wanted to know if i should use ps_3_0 and vs_3_0 when not needed. Is the sm2 faster than the sm3? Should I always use the lowest sm? Thank you.
17 years, 3 months ago
Hi! I'm trying to get the Indeces from a D3DXMESH, but i cannot figure out how? I have tried to solve it on my own, but I realised I couldn't. As far as I came: const BYTE*…
17 years, 3 months ago
Latest Activity
See all in Discussionsthank you,so with D3DFMT_A32B32G32R32F i can store and read 4 normal floats over 1 and below 0. but the color …
17 years, 1 month ago
Hi, I just wanted to ask if it's possible store rgb's over 1 in pixel shaders: e.g.: output.color.rgb = position.xyz; …
17 years, 1 month ago
It depends what your engine should be capable to do. you could start by making a new folder called "engine" …
17 years, 2 months ago