16 years, 11 months ago
Highlights
Hmmmm, indeed. Thanks, Hodgman, RDragon1, and Exorcist! Great advice, all. More thinking on it, I think it'll have be a shader, and like Hodgman suggested, a post- shader.
16 years, 11 months ago
I'm wanting to produce the effect of the majority of the screen "graying out" (desaturating and finally becoming black & white) as the player "health" goes from 100 to 0, althou…
16 years, 11 months ago
17 years, 11 months ago
I'm writing a game for a class, and we're not doing anything terribly complex. In fact, it's so simple that we're getting by with just standard Win32 routines. I've run up again…
17 years, 11 months ago
In fact, if someone else who is running Vista wants to go and download and run the Nehe OpenGL Lesson 01 and attempt to run it in fullscreen mode, that would clarify things a lo…
17 years, 11 months ago
Latest Activity
See all in DiscussionsHmmmm, indeed. Thanks, Hodgman, RDragon1, and Exorcist! Great advice, all. More thinking on it, I think it'll have be a …
16 years, 11 months ago
I'm wanting to produce the effect of the majority of the screen "graying out" (desaturating and finally becoming black & …
16 years, 11 months ago
In fact, if someone else who is running Vista wants to go and download and run the Nehe OpenGL Lesson …
17 years, 11 months ago