11 years ago
Highlights
Hello, I've an additional question related to this topic. I'm doing prediction on the player and interpolation on the server-controlled entities. This puts me in a situat…
11 years ago
11 years, 1 month ago
hello, this weekend I went back to an old multiplayer prototype I was working on. For now, I render the world state 100ms back in time, and interpolate the server states…
11 years, 2 months ago
Hello everyone, I'm proceeding with my prototype and everything seems to be working fine. Entity interpolation has still some small issues but I think it is something I c…
11 years, 5 months ago
Hello guys, in the past few weeks I read a ton of material about networking a multiplayer game, prediction, extrapolation,interpolation and whatever. I tried to implement…
11 years, 5 months ago
Latest Activity
See all in DiscussionsHello, I've an additional question related to this topic. I'm doing prediction on the player and interpolation on the …
11 years ago
You need to design your game around these trade-offs. Is shooting in your ARPG really that precise? How often will …
11 years, 1 month ago
If delaying the death animation is one option, how do games that show instant death deal with this kind of …
11 years, 1 month ago