I can't figure out how to change a value in my vertex shader. What i do in opengl is the following: //i bind my shader shader.bind(); // Then trying to set the value in my v…
14 years, 8 months ago
I can't figure out how to change a value in my vertex shader. What i do in opengl is the following: //i bind my shader shader.bind(); // Then trying to set the value in my v…
14 years, 8 months ago
I'm workking on the basics of my client/server game protocol. I'm currently sending an object from the client to the server. But i'm not sure if the method i'm c…
14 years, 9 months ago
16 years, 5 months ago
Quote:Original post by e3d_ALiVEdepens on what project u moved from my guess[u still mapping texel to pixels and u don't have to or the inverse]for more info it would bette…
16 years, 5 months ago
16 years, 6 months ago
I have a toon + edge detection shader in my game project. I used the example from this website for that. But for some reason the edge detection doesn't always render the edge pr…
16 years, 5 months ago
I can't figure out how to change a value in my vertex shader. What i do in opengl is the …
14 years, 8 months ago
I'm workking on the basics of my client/server game protocol. I'm currently sending an object from the client to the …
14 years, 9 months ago
Quote:Original post by e3d_ALiVEdepens on what project u moved from my guess[u still mapping texel to pixels and u don't …
16 years, 5 months ago
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