16 years, 9 months ago
Highlights
If you haven’t already you owe it to yourself to head on over to http://www.real-time-volume-graphics.organd look at e.g. Code Samples -> 3D Texture Slicer in particular.
16 years, 9 months ago
16 years, 9 months ago
1. In a nutshell, GL 3.2 will run on SM4 (DX10 ) hardware; though you can play with parts of it with GL 2.x + extensions. Basically a NV G80 or ATI R700 or better will do t…
16 years, 9 months ago
16 years, 11 months ago
16 years, 11 months ago
Latest Activity
See all in DiscussionsIf you haven’t already you owe it to yourself to head on over to http://www.real-time-volume-graphics.organd look at e.g. Code Samples …
16 years, 9 months ago
1. In a nutshell, GL 3.2 will run on SM4 (DX10 ) hardware; though you can play with parts of …
16 years, 9 months ago
See the GLX & Xlib specs for the nuts and bolts of GL/window interfaces on Linux.
16 years, 11 months ago