17 years, 6 months ago
Highlights
When looking into PIX with a bit more depth than just the Pre/PostVS values, when I was drawing my shader the DrawIndexedPrimitive() call on the progressive mesh was o…
17 years, 6 months ago
17 years, 8 months ago
Hi all I'm trying to render the tiger.x through my own shader, however when I do its only rendering 4 of the faces (Vertex 0 - 11). If I use the fixed function it works fin…
17 years, 6 months ago
Hi, Hit another snag :( this time with render target/window resizing. The application (Win32 API/Cpp/DX10 Nov 08) I have is windowed and I am rendering the DX10 stuff to a stati…
17 years, 8 months ago
Hi all I'm learning DirectX10 at the moment and have set it up so I can create my own meshes by specifying verticies etc, now I'm wanting to load a mesh from a file. I'm plannin…
17 years, 9 months ago
Latest Activity
See all in DiscussionsWhen looking into PIX with a bit more depth than just the Pre/PostVS values, when I was drawing my shader …
17 years, 6 months ago
Hi all I'm trying to render the tiger.x through my own shader, however when I do its only rendering 4 …
17 years, 6 months ago
Hey, thanks for the links, I have looked into them and they sound exatly what I need however I'm not …
17 years, 8 months ago