Hi Community!!i'm working on a little and very simple 2d physic engine capable o moving a ball in a level made of tiles. It works well by now.It works like this:- I have ve…
15 years, 10 months ago
Hi Community!!i'm working on a little and very simple 2d physic engine capable o moving a ball in a level made of tiles. It works well by now.It works like this:- I have ve…
15 years, 10 months ago
16 years, 5 months ago
Yes, that's what i had in mind...To remove the arbitrary direction of the polygon edge i could jast 'flatten' it on the XZ plane doing so:BASIS X-VECTOR = [EDGE.X, 0, EDGE.…
16 years, 5 months ago
Hi everybody, I need to compute texture coordinates for an arbitrary polygon. I have the positions in the 3d world of the vertices and the polygon normal. I suppose i should som…
16 years, 5 months ago
16 years, 9 months ago
Hy everybody, in my system i've an usual tree-structure of items, each one having a parent node and a list of children nodes. I define a "primitive" some function that a no…
16 years, 6 months ago
Hi Community!!i'm working on a little and very simple 2d physic engine capable o moving a ball in a level …
15 years, 10 months ago
Yes, that's what i had in mind...To remove the arbitrary direction of the polygon edge i could jast 'flatten' it …
16 years, 5 months ago
Hi everybody, I need to compute texture coordinates for an arbitrary polygon. I have the positions in the 3d world …
16 years, 5 months ago
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