17 years, 8 months ago
Highlights
Actually that worked :) I just decreased w value in the pixel shader from 1.0 to 0.5 and now I can see all. However, I cannot see them at full brightness (as expected). So I mul…
17 years, 8 months ago
Hi, I'm using simple glow example from the NVidia SDK v10. It works great however, I cannot disable glow on the places where depth test is failed. At the OpenGL section, de…
17 years, 8 months ago
I have some problems with iteratively writing into the fbo. What I need to do is written below in a pseudocode.. foreach randomly moving sphere { ClearColor for FBO1(); Render T…
17 years, 8 months ago
I'm trying to implement motion blur in image space. I calculate the velocity vector in the vertex shader by comparing previous and current positions and use this vector to sampl…
17 years, 8 months ago
I'm trying to implement motion blur for the moving balls in my scene. I checked many articles and decided to implement it on the cg shader. From what I understood, firstly,…
17 years, 9 months ago
Latest Activity
See all in DiscussionsHi, I'm using simple glow example from the NVidia SDK v10. It works great however, I cannot disable glow on …
17 years, 8 months ago
Actually that worked :) I just decreased w value in the pixel shader from 1.0 to 0.5 and now I …
17 years, 8 months ago
I have some problems with iteratively writing into the fbo. What I need to do is written below in a …
17 years, 8 months ago