16 years, 10 months ago
Highlights
Try this:make next angle(0, 90, 180, 270, 360) //Your code float adj = _targetX - _playerX; float opp = _playerZ - _targetZ; float rot = atan2(opp, adj) - 90.0f; if(_playerCurre…
16 years, 10 months ago
17 years, 8 months ago
Hi- This is more a quation of methodology rather than a technical one. I am working on a simple game with some class mates. We have a working input class but we are no…
17 years, 6 months ago
I am trying to render a polygon (Created with D3DXCreatePolygon) and apply a texture to it. The polygon renders, but there is no texture, its just black. I have done enough rese…
17 years, 8 months ago
I am getting the following Error message and I have no Idea how to resolve it: "Windows has triggered a breakpoint in Program.exe. This may be due to a corruption of the heap, a…
17 years, 8 months ago
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See all in DiscussionsTry this:make next angle(0, 90, 180, 270, 360) //Your code float adj = _targetX - _playerX; float opp = _playerZ …
16 years, 10 months ago
Hi- This is more a quation of methodology rather than a technical one. I am working on a simple game …
17 years, 6 months ago
I think I got the vertexbuffer locked and the mesh cloned correctly, but I dont know how to access the …
17 years, 8 months ago