17 years, 8 months ago
Highlights
If this is true:GL_LINE_STRIP_ADJACENCY_EXTa-1 a a+1then what's the line segment? If a-1 and a define the ling segment, then there is no adjacency info for starting vertex a-1.…
17 years, 8 months ago
17 years, 8 months ago
Hi, I am using GLSL Geometry Shader to manipulate line strip. The input type for my geometry shader is GL_LINE_STRP_ADJACENCY_EXT, the output type is GL_TRIANGLE_STRIP. In my ge…
17 years, 8 months ago
It should be that gl_VerticesIn>3. I read the geometry shader specs, and I have four vertices between glBegin ( GL_LINE_STRIP_ADJACENCY_EXT ) and glEnd(). But apparently, gl_…
17 years, 8 months ago
17 years, 8 months ago
Latest Activity
See all in DiscussionsIf this is true:GL_LINE_STRIP_ADJACENCY_EXTa-1 a a+1then what's the line segment? If a-1 and a define the ling segment, then there …
17 years, 8 months ago
It should be that gl_VerticesIn>3. I read the geometry shader specs, and I have four vertices between glBegin ( GL_LINE_STRIP_ADJACENCY_EXT …
17 years, 8 months ago
Actually, I am trying to get gl_PositionIn[3].xyz. It is the index of gl_PositionIn is out of bound, not the components …
17 years, 8 months ago