17 years, 7 months ago
Highlights
Quote:Original post by MSWI'd just use some special flags in the tile struct to indicate it contains a sloped surface along with variables describeing the slope and then use sim…
17 years, 7 months ago
17 years, 8 months ago
I want to make a simple 2d side scroller platformer, but I have two questions. I want to make a tile engine, and a tile editor to easily create the levels. I would also use the…
17 years, 8 months ago
17 years, 8 months ago
With a tile implementation are you not limited graphically by a certain tileset? Why is it not a good idea for an artist to create a giant image of the level as the base and the…
17 years, 8 months ago
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See all in DiscussionsQuote:Original post by MSWI'd just use some special flags in the tile struct to indicate it contains a sloped surface …
17 years, 7 months ago
With a tile implementation are you not limited graphically by a certain tileset? Why is it not a good idea …
17 years, 8 months ago
Well that big collision map is a static map of fixed terrain that cant be destroyed. I would also have …
17 years, 8 months ago