13 years, 6 months ago
Highlights
Is this similar to OGLplus? (http://oglplus.org/) I looked into using this for a while before eventually deciding to extend the engine that I was already using (Irrlicht).
13 years, 6 months ago
I wanted to do a simple depth-of-field postprocessing shader, that blurred the image by a value that was related to the depth buffer. That is, the closer an object is, the…
13 years, 6 months ago
17 years, 1 month ago
I've seen plenty of examples of people forcing a full-screen directX application to run in windowed mode, but right now I'm interested in finding out if I can force windowed DX…
17 years, 1 month ago
17 years, 1 month ago
Latest Activity
See all in DiscussionsIs this similar to OGLplus? (http://oglplus.org/) I looked into using this for a while before eventually deciding to extend …
13 years, 6 months ago
I wanted to do a simple depth-of-field postprocessing shader, that blurred the image by a value that was related to …
13 years, 6 months ago
Quote:Original post by B_oldI mean those really cheap paper glasses with colored foil. The driver has to output 2 images …
17 years, 1 month ago