16 years ago
Highlights
Usually I write like this:if (byte & (1 << bitOffset) != 0)
16 years ago
16 years, 1 month ago
Hi, I have serious memory problems with PhysX and was wandering if someone could help me out. So here's what I am doing: 1. Create NxPhysXSDK 2. Create NxPhysXScene 3. Perform a…
16 years, 6 months ago
I can't seem to find an answer to an easy problem, and begining to wonder maybe my Visual Studio has a bug. Well anyways, the main idea is to create a custom control and add it…
16 years, 8 months ago
Hi, a quick question, suppose we have a code like that public class Vector2 { private float _x; private float _y; public float X { set { //ToDo _x = value; } get { return _x; }…
16 years, 10 months ago