17 years, 8 months ago
Highlights
Now there stands a address in pBuffer, HRESULT is OK.But after a flip it the address didn´t change!!Isn´t it so that the gpu only flips the physicaladdress for the targets…
17 years, 8 months ago
Hi there ! My goal is to write directly to the front and to the backbuffers. I do with DX10 in VC++ 8.0 (..D3DCreateDeviceAndSwapChain,and so further...) I´ve tried to read the…
17 years, 8 months ago