17 years, 8 months ago
Highlights
I substituted the lineglRasterPos2f((GLfloat)0, (GLfloat)0);withglWindowPos2f((GLfloat)0,(GLfloat)0);but half of the 3D objects just disappeared and the viewport is still not mi…
17 years, 8 months ago
Hi Аll, In my game I need to implement a function to mirror the whole screen. I am trying to do that using glReadBuffer and glDrawBuffer, but there is weird result - glRas…
17 years, 8 months ago
Latest Activity
I substituted the lineglRasterPos2f((GLfloat)0, (GLfloat)0);withglWindowPos2f((GLfloat)0,(GLfloat)0);but half of the 3D objects just disappeared and the viewport is still not mirrored
17 years, 8 months ago
Hi Аll, In my game I need to implement a function to mirror the whole screen. I am trying to …
17 years, 8 months ago