17 years, 8 months ago
Highlights
That's true. It would take up a lot of memory if there were millions of objects floating around instead of one object that just says "you have 3 of these."
17 years, 8 months ago
I was wondering, how do you localize strings in a program so the user can select a language other than English? Are the strings just stored in a text file? Thanks for the help.
17 years, 8 months ago
I've always wondered how MMORPGs keep track of the amount of "stuff" that goes in and out of the game world; like items. Are items implemented as objects? How are they indexed?…
17 years, 8 months ago
First, I'd just like to say that I remember a forum specifically related to IDEs somewhere here on Gamedev, but I can't find it. I apologize if this thread is in the wrong…
17 years, 8 months ago
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See all in DiscussionsI was wondering, how do you localize strings in a program so the user can select a language other than …
17 years, 8 months ago
That's true. It would take up a lot of memory if there were millions of objects floating around instead of …
17 years, 8 months ago
I've always wondered how MMORPGs keep track of the amount of "stuff" that goes in and out of the game …
17 years, 8 months ago