16 years, 2 months ago
Highlights
Hi,today I found some time to work on my problem, and I finally could drill down this to a VBO related problem. Just wanted to share this information. Quote:My suspicion is…
16 years, 2 months ago
16 years, 3 months ago
Hi,just updated from 186.81 driver (OGL 3.0/GLSL 1.3) to 197.44 (OGL 3.3, GLSL 3.3), Vista, Notebook with dual Geforce 9800M GT.The same code shows a framerate drop from 90 to 2…
16 years, 3 months ago
These are the calls for each batch:glUniform1fARB(m_nLocScale,fScale);glUniform1fARB(m_nLocBiasX,fBiasX);glUniform1fARB(m_nLocBiasZ,fBiasZ);glUniform1fARB(m_nLocBrushX,0.0f); gl…
16 years, 3 months ago
16 years, 3 months ago
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See all in DiscussionsHi,today I found some time to work on my problem, and I finally could drill down this to a VBO …
16 years, 2 months ago
These are the calls for each batch:glUniform1fARB(m_nLocScale,fScale);glUniform1fARB(m_nLocBiasX,fBiasX);glUniform1fARB(m_nLocBiasZ,fBiasZ);glUniform1fARB(m_nLocBrushX,0.0f); glUniform1fARB(m_nLocBrus
16 years, 3 months ago
Hi,I reduced my code now, so redundant state changes etc.. are just minor (less than 1 percent):Function Type, % of …
16 years, 3 months ago