15 years, 6 months ago
Highlights
Philipp, you can purchase the CD content of the book here: Buy Source Code for Microsoft XNA Game Studio 3.0 Unleashed
15 years, 6 months ago
15 years, 6 months ago
If you follow the book then the FPS component lives in the "XELibrary" namespace in the "XELibrary - x86" game library. You need to reference the game librar…
15 years, 6 months ago
15 years, 7 months ago
15 years, 7 months ago
Latest Activity
See all in DiscussionsPhilipp, you can purchase the CD content of the book here: Buy Source Code for Microsoft XNA Game Studio 3.0 …
15 years, 6 months ago
If you follow the book then the FPS component lives in the "XELibrary" namespace in the "XELibrary - x86" game …
15 years, 6 months ago
I want to offer a slight modification to the code posted by JWalsh. In LoadContent() of Game1.cs in the SplitScreen …
15 years, 7 months ago