I am using Both Open GL and MFC . when on OpenGl Application is loaded( code ..... in between ) g_hDC = GetDC( g_hWnd ); PixelFormat = ChoosePixelFormat( g_hDC, &pfd );…
16 years, 1 month ago
I am using Both Open GL and MFC . when on OpenGl Application is loaded( code ..... in between ) g_hDC = GetDC( g_hWnd ); PixelFormat = ChoosePixelFormat( g_hDC, &pfd );…
16 years, 1 month ago
16 years, 10 months ago
16 years, 10 months ago
16 years, 10 months ago
Hi all. i am developing a general purpose library that uses OpenGL. In the library i used 3D render target. Every thing worked fine when i tested the library with a single test…
16 years, 10 months ago
hi all. i am using wglUseFontBitmaps in my application to display fonts. the api returns false some times even if the inputs are valid(including DC and display list), and thare…
16 years, 10 months ago
I am using Both Open GL and MFC . when on OpenGl Application is loaded( code ..... in between ) …
16 years, 1 month ago
ok..i will try this....thank you..
16 years, 10 months ago
please check this, this is the initialization portion glGenTextures( 1, &uTextureID ); glBindTexture( GL_TEXTURE_3D, TextureID ); glGenRenderbuffersEXT( 1, &SurfaceID ); …
16 years, 10 months ago
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