17 years ago
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Community contributions featuredI found "Beginning DirectX 10 Game Programming" by Wendy Jones to be better than Frank D. Lunas book. Her book is written in a very simple manner and is easily understood. Frank…
17 years ago
17 years, 1 month ago
Hi guys. What is the common solution for LOD transitions (to avoid popping)? I've read about alpha blending and geomorphing, but both solutions have its drawbacks (alpha blendin…
17 years, 1 month ago
Hi. I have a question about instancing in DX10, or rather the HLSL part of it... What I don't get is how to sample the correct texture using the instanceID as index into an arra…
17 years, 1 month ago
Hi. I have a problem with flickering normals when rotating my camera. When the camera is still there are no problems (normals are perfectly fine). Has anyone experienced this be…
17 years, 1 month ago
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See all in DiscussionsI found "Beginning DirectX 10 Game Programming" by Wendy Jones to be better than Frank D. Lunas book. Her book …
17 years ago
Hi guys. What is the common solution for LOD transitions (to avoid popping)? I've read about alpha blending and geomorphing, …
17 years, 1 month ago
Ok. I took the time to look through your shader this time. =)The problem seems to be when you calculate …
17 years, 1 month ago