17 years, 6 months ago
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17 years, 6 months ago
I've thought about this for long time, and I'm still not satisfied with my ideas. Actually, I don't think a game designer ever should be satisfied but that's another topic.If pl…
17 years, 6 months ago
I've been interested in use based skill improvement for some time. Having my bow skill in Oblivion increase while hunting deer has always seemed natural and satisfying. In addit…
17 years, 6 months ago
I'd imagine that if health packs were placed often enough and refreshed often, it would a similar mechanic to regen, while still requiring some amount of movement. It would be i…
17 years, 6 months ago
17 years, 6 months ago
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See all in DiscussionsI've thought about this for long time, and I'm still not satisfied with my ideas. Actually, I don't think a …
17 years, 6 months ago
I'd imagine that if health packs were placed often enough and refreshed often, it would a similar mechanic to regen, …
17 years, 6 months ago
Puzzle games can be pretty simple (Tetris, Bejeweled) as long as they don't involve much in the way of physics. …
17 years, 6 months ago