21 years, 2 months ago
Highlights
Community contributions featuredAnd what does this have to do with my question?Is there any option in GNU gcc or icc that forces memebr access protection to be binary like in Visual C++?Thanks.
21 years, 2 months ago
21 years, 2 months ago
I'm not experienced in Direct3D neither in OpenGL but till now what can be done in one is possible in the other except for the "HW" willingness to support that feature most…
21 years, 2 months ago
Is there core functions other than D3DX that compiles HLSL?
21 years, 2 months ago
Hello Cylinderical collison detection with BSP is cool, but what about arbitrarily oriented boundig cyliders? Any references? Thanks.
21 years, 2 months ago
Latest Activity
See all in DiscussionsI'm not experienced in Direct3D neither in OpenGL but till now what can be done in one is possible in …
21 years, 2 months ago
Is there core functions other than D3DX that compiles HLSL?
21 years, 2 months ago
Hello Cylinderical collison detection with BSP is cool, but what about arbitrarily oriented boundig cyliders? Any references? Thanks.
21 years, 2 months ago