14 years, 6 months ago
Highlights
That makes sense. I was blindly ignoring the fact that some classes may not have move constructors. Thanks.
14 years, 6 months ago
Out of curiosity, I've been looking into how std::vector works in detail. Something I've discovered has me completely baffled. When a vector is reallocated as a result o…
14 years, 6 months ago
16 years, 2 months ago
Is it possible to do clipping on polygons within your viewport, rather than manually changing the vertex positions yourself to accomplish the same appearance? I'm not entir…
16 years, 2 months ago
If you're using vertex data that never needs to be drawn more than once per frame, does an index buffer provide any benefit? As I understand it, the vertices can be cached,…
17 years, 4 months ago
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See all in DiscussionsThat makes sense. I was blindly ignoring the fact that some classes may not have move constructors. Thanks.
14 years, 6 months ago
Out of curiosity, I've been looking into how std::vector works in detail. Something I've discovered has me completely baffled. When …
14 years, 6 months ago
Quote:Original post by Dom_152Quote:Original post by AnthonyBQuote:Original post by Dom_152Quote:Original post by AnthonyBQuote:Original post by Dom_152// Which texture will this …
16 years, 2 months ago