17 years, 4 months ago
Highlights
lightbringer> i know how to write glsl - i'm not opengl beginner as you think. i didn't ask for deferred shading or similar technique, i just wanted know how posted code frag…
17 years, 4 months ago
17 years, 4 months ago
hello, anyone knows how to write these d3d stage ops in opengl, please? pDev->SetRenderState(D3DRS_SPECULARENABLE,FALSE); pDev->SetTextureStageState(0,D3DTSS_COLORARG1,D3D…
17 years, 5 months ago
Quote:Original post by V-manYes, it looks like it is disabling texturing with those SetTexture calls.What exactly do you want to achieve?simulate simple lighting - i'd like to s…
17 years, 4 months ago
17 years, 5 months ago
Latest Activity
See all in Discussionslightbringer> i know how to write glsl - i'm not opengl beginner as you think. i didn't ask for deferred …
17 years, 4 months ago
Quote:Original post by V-manYes, it looks like it is disabling texturing with those SetTexture calls.What exactly do you want to …
17 years, 4 months ago
are you sure?It was taken from:void C3DLight::Render( C3DRenderer &inRenderer ){ const int _ARROW_CY_SIDES=32; const int _POINT_CY_SIDES=4; IDirect3DDevice8 *pDev=inRenderer.GetDirectXDevice(); as
17 years, 5 months ago