17 years, 4 months ago
Highlights
Quote:Original post by TimptationIf you're a character moving freely around a tiled world, and can be "between" tiles, then the issue is more complex than you are making it (thi…
17 years, 4 months ago
17 years, 4 months ago
What I want to do is have my game draw itself as normal. When the user is about to open the menu, I want it to take a screenshot of the game area. I then want to draw this image…
17 years, 4 months ago
Here is what I have done so far: I've got a function that takes a Vector2 that holds the player's motion (based on which direction they are trying to move via the controlle…
17 years, 4 months ago
Whoever made this ad must have done something stupid because I've had my computer freeze up twice while typing posts on here. Both times, the ad was playing. I did just swi…
17 years, 5 months ago
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See all in DiscussionsWhat I want to do is have my game draw itself as normal. When the user is about to open …
17 years, 4 months ago
Quote:Original post by TimptationIf you're a character moving freely around a tiled world, and can be "between" tiles, then the …
17 years, 4 months ago
Here is what I have done so far: I've got a function that takes a Vector2 that holds the player's …
17 years, 4 months ago