15 years, 10 months ago
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Sorry for interruption.Stupid problem but quite tricky.I invoke the drawsolidcube(1) function without declaration "extern void drawsolidcube(float size);"But I passed the checki…
15 years, 10 months ago
Generally , I want "Draw a viewport inside a viewport".And My idear is something like below:------------------------------------------------------float ar = (float) width / (flo…
15 years, 10 months ago
17 years ago
main.cpp code: #include <iostream> #include <stdlib.h> #ifdef __APPLE__ #include <OpenGL/OpenGL.h> #include <GLUT/glut.h> #else #include <GL/glut.h>…
17 years ago
17 years ago
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See all in DiscussionsSorry for interruption.Stupid problem but quite tricky.I invoke the drawsolidcube(1) function without declaration "extern void drawsolidcube(float size);"But I passed the …
15 years, 10 months ago
Generally , I want "Draw a viewport inside a viewport".And My idear is something like below:------------------------------------------------------float ar = (float) width …
15 years, 10 months ago
Quote:Original post by Jason PetraskoIt is upside down and the R and B channels are reversed.Can you give me more …
17 years ago