12 years, 9 months ago
Highlights
Community contributions featuredID3D10Blob* pVertexShaderBytecode = NULL; ID3D10Blob* pCompileErrors = NULL; if( pCompileErrors != NULL ) { OutputDebugStringA( (CHAR*)pCompileErrors->GetBufferPointer() ); p…
12 years, 9 months ago
13 years, 1 month ago
Good evening, I'm just wondering how everyone else tackles the issue of integrating depth of field with particle systems. The usual method of using the depth buffer as input…
14 years, 3 months ago
I'm pretty sure the perforce merge tool is free to download on its own - P4merge. I have never had any problems with this and for c# files should be more than adequate. That's w…
13 years, 1 month ago
13 years, 4 months ago
Latest Activity
See all in DiscussionsID3D10Blob* pVertexShaderBytecode = NULL; ID3D10Blob* pCompileErrors = NULL; if( pCompileErrors != NULL ) { OutputDebugStringA( (CHAR*)pCompileErrors->GetBufferPointer() ); pCompileErrors->Relea
12 years, 9 months ago
I'm pretty sure the perforce merge tool is free to download on its own - P4merge. I have never had …
13 years, 1 month ago
Apparently, the Whitehouse declares .gif as Gif with a hard G, not Jif. http://news.cnet.com/8301-17938_105-57581656-1/breaking-white-house-tumblr-says-its-gif-with-a-hard-g/ It's
13 years, 4 months ago