17 years, 4 months ago
Highlights
Apologies, Here is link to image of the problem.Thanks to anyone and everyone who lends a hand to help out on these forums. http://s592.photobucket.com/albums/tt8/lacabos/?…
17 years, 4 months ago
17 years, 4 months ago
Posted Below are my two shaders that encompass all the coloring. The UV Tex Coords contain a color value that I use to pull out from a 1D Texture. If anyone can help me understa…
17 years, 4 months ago
//Vertex Shader: ////////////// varying vec3 normal; varying vec4 pos; uniform vec3 MyPoint[2]; uniform float activationSize; varying float dist; float distancefinder(vec3 Point…
17 years, 4 months ago
Can someone point me in the direction on how to implement a 1D Texture Map? I can't find how to bind the texture to use as a uniform in my fragment shader. My aim is to cre…
17 years, 4 months ago
Latest Activity
See all in DiscussionsApologies, Here is link to image of the problem.Thanks to anyone and everyone who lends a hand to help out …
17 years, 4 months ago
Posted Below are my two shaders that encompass all the coloring. The UV Tex Coords contain a color value that …
17 years, 4 months ago
Problem Partially Solved - if (tempDist <= 1.0)Changed toif (tempDist <= 2.0)and drawn correctly. The threshold here determines what can …
17 years, 4 months ago