17 years, 1 month ago
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17 years, 1 month ago
Sorry about the double post, but I've found something very very strange in the pixel shader.If I render with just two textures blended rather than three, it works perfectly.That…
17 years, 1 month ago
Hi there :) I've been working on creating a terrain system for an XNA 3d game project. It's been working quite nicely - until I implemented texture splatting (using the RGB…
17 years, 1 month ago
Thanks for the suggestions! I've been trying to get rid of the problem for the past few days with no success. Adam_42, I've used PerfHUD, and found that the Present function run…
17 years, 1 month ago
17 years, 1 month ago
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See all in DiscussionsSorry about the double post, but I've found something very very strange in the pixel shader.If I render with just …
17 years, 1 month ago
Thanks for the suggestions! I've been trying to get rid of the problem for the past few days with no …
17 years, 1 month ago
That method was actually something I wanted to implement next, after I got this working properly :P But now there's …
17 years, 1 month ago