16 years, 8 months ago
Highlights
yup that worked :) not sure I get why though?
16 years, 8 months ago
16 years, 8 months ago
I'm trying to mimick this directx transform code in OpenGL: Quote: D3DXMATRIX tmp; D3DXMatrixTranslation(&matView;, -x, -y, 0.0f); D3DXMatrixScaling(&tmp;, hscale, vscale, 1.0f)…
16 years, 8 months ago
I've been trying to find a soluton for this for 3 days now and its driving me crazy! I simply want to render a quad to a framebuffer in ortho projection, and then another quad u…
16 years, 8 months ago
I'm trying to work on a shader setup to blend lighting for a 2D game but have hit some unexpected problems that I hope someone here can shed some light on. The set up…
17 years, 2 months ago
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See all in Discussionsyup that worked :) not sure I get why though?
16 years, 8 months ago
I'm trying to mimick this directx transform code in OpenGL: Quote: D3DXMATRIX tmp; D3DXMatrixTranslation(&matView;, -x, -y, 0.0f); D3DXMatrixScaling(&tmp;, hscale, vscale, …
16 years, 8 months ago
aerojockey, thank you! this got it rendering correctly.I've been trying to solve this for a larger project, so now I …
16 years, 8 months ago